soldiers are like Coruscant guards, they have only a pistol in their hands, not a spike-like weapon. While the guards stood in the throne room and in front of it, and in front of the palace, these Xizor soldiers defended strategic sites in the corridors of
Xizor's palace, and they welcomed the unwanted visitors in the sewer system under the palace. Obviously, Xizor felt that the sewer system was the weak point, that was less transparent and controllable, where the intruder could potentially try to get into his palace, so there were plenty of security systems and lots of soldiers down in the sewers.
can be found alone, or two of them. It is rare to find more in one
place. Obviously, this is good for the player, because if the soldiers wouuld be
concentrated in certain places, it would be much more difficult to defeat them
than one-by-one. They do not really move, they are static, they stay in their
location as they are programmed. You can not even lure them with shots, neither
in the air,
nor if you kiill one of them before their nose. Until we do not
cross an invisible line, they will not attack, but if you get inside their
action radius, they usually start up. Especially when there is a visual contact.
Interestingly they are attacking us only when we see them, but they do not see us. For example, if you're
behind a column and you tilt the camera to see out of the column, though there is no visual contact, but because they detect that they are spotted, they are activated. They shout something, there are one or two pre-programmed sentences, most of the time they say "there he is", and then they start off to attack us. They obviously can not shoot, so they run ahead us to improve this situation. In this case, they get quite close, making screenshots this is ideal.
also results errors. For example, there is a section where there is a force field on the passage, behind which there are a few soldiers. Because they see us, but they can not shoot because of the force field, so they run up and down, sometimes crouch, strafe, as if they were fighting, because there is less then one meter between us. It happened to me that one of the soldiers had been running around until somehow came through the impenetrable force field.
was activated when I got under him in a corridor where he was lurking in
the ceiling where he had been wainting in a secret hole. But as he started to
run up and down, he accidentaly felt out of the ceilinghole, the idiot felt
right in front of me. He was shot after a screenshot. But there is an
in the ceiling just a little further away. There is also an important switch and
another similar soldier. But since there is further a bit, so I did not crossed
that particular invisible line, he was not activated. He did not care what was
going on, he did
not care that his partner felt out of the other hole, and I
killed him. He stay up motionless. I had to jetpack up for this screen, and to
activate the switch in this room, by which a rotating giant wheel stops, where
we have to go through to finish this level, the boss can come, thinks the
careless player. You may go to the stopped wheel, which is a big mistake.
Because there is such a soldier in the dark who can easily shoot us.
This is a trick of SOTE. Xizor soldiers will be at important locations or
unexpected places, count on that. They usually attack at the worst places. The
worst is when we can not do anything. Such is the part where there is a deep
cavity with a column in the middle. There is some switches in the given places
for which bombs are to be placed. We can not doanything else than turning on
the jetpack anddescending down slowly in the dungeon, where floors with thin
louvers are on the edges. There will be a soldier on almost every floor! When
you navigate slowly in an unknown place using your jetpack, you are relatively
vulnerable. They have a strategic advantage, because they see us as we begin to
descend, but we do not see them yet. First comes our feet, then our body, and
finally our head to the given level, then we can see them IF they are in front
But they will mostly be behind us. Bastards. We can learn from it however, and
use this experince in the next life, since there is no save and reload in this
game! (This is a huge disadvantage.) But since many extra lives could be
collected, at this point of the game we can have up to 8-10 extra lives, loosing
one shoud be not a big deal. There will be a soldier in the deeper floors, too,
so descend carefully. But the same can be imagined in the opposite direction,
during the ascending.
Imagine that we have just killed a dianoga, Rendar is
barely alive, wounded in the fight, plus his air is away. We swim to the
surface, we hear as Dash suffers as choking. Finally, here's the water surface,
out there. Yes, but there is a rotating device, which if we get out of the water
in the wrong time, it will surely hit us. We wait a little, the stick goes away,
up to the surface finally, out from the water! And guess what? There is such a
miserable red-armored Xizor soldier, who shoot at us. They are pretty hard, they
are placed in the good places.
It is also a typical tactic that if we have to go ahead, there will be a soldier
behind us, when we go to the left and look at left, they will attack from the
right. This is not the AI's
prudence, but the inventive layout of them by
designers. I mean, for example, you go into a room, everywhere ASP droids,
GOTO-like droids, just with guns, you shoot them down, enter the room and boom,
you will be shot in the back by such a Xizor warrior from an above level. Then
we kill him with our new life and we fly up with the jetpack, where there is a
button that opens a door on the lower level from where we came from. But the
door will be very soon closed. Man starts focusing on this, press the button,
jetpacking down, rush to the door, it closed, you fail, try the whole process
again. Finally, you pass through the door and what was missed? A secret room
above the switch, just behind our backs.
But I think not too many of us pushes the door opener button just to turn back
to check whether a secret cabinet has opened behind us, instead of running
through that stupid door, which can be opened for so short period of time. Noone
would think that something behind us, will open with the same button. But from a
description it turns out for us that there was a secret room, with a challenge
point, life, ammunition that would have been otherwise guarded by such a Xizor
There are many
secret places guarded by such a Coruscant guard. There will be
one at the suspension bridge. Most people are delighted to have the operating
button finally, the bridge is down, finally we can go through it. Of course you
have to jump down from the bridge, walk or fly across the canyon, then fly up
high in the end, and there will be a cavern with a challange point, some good
ammo and a healthpack, and such a soldier. The strangest one however is in the
canal. Just before the second set of spinning black blades, there is a niche in
the left wall. You can open it up, behind it there is a tiny cavity with some
good stuff, ammunition, challenge point, and such a guard. That's more than just
interesting. Why did Xizor put survival equipments for the intruders? And if he
placed helping stuff all around in the sewers, why he had it protected with
And how did he send his men into these holes, how long should a soldier stay in
such a squere meter small dark cavity? Till the end of his life? What if Dash
can not find the place? Should the soldier drown when he runs out of oxygen, or
should he die by starving? There he waits quietly, when the door of the secret
cavity opens from outside, immediately shooting down the intruder? This thing is
so stupid as the Empire strikes back. The whole film is stupid, but okay let’s
see that part where there are some asteroids in space. One cavity in one of the
giant stones is habited by a space worm. What it eats and how it got there,
noone knows. But there it is, it drifts in outer space and waits and waits. Oh
yeah, with open mouth all the way! In case of there would fly a shabby
Millennium Falcon and accidentaly it would fly into his mouth maybe the worm
could eat it. This happens obviously after some million years based on the law
of great numbers.
And guess what, the shit Falcon is coming to dock into the space worm's mouth.
But that idiot is so surprised that it does not close its mouth for minutes,
until the Falcon flies down, they find it is not a stable position, they shoot
in the worm, it starts to shake, they rolls to the right to the left, they
return to the Falcon flying out, the mouth is still open! Then it start closing
its mouth slowly, but so slowly that the Falcon could still slide through the
teeth. No problem, a million years later, an other spaceship will come. Maybe
the worm will shut its mouth then. If it won’t get starved. Thus, the case of
the soldier waiting in that compartment is a similar stupid thing, still it is a
less idiot situation than the Empire SB
case outlined above.
It's also an unexpected attack when we have to go through giant rotating wheels
in another place. A red armored warrior lurks between the two gears beyond it
and when there is a gap between the teeth, he is shooting from there. It's a lot
of time for people to see where the sniper is. They're pretty well hidden.
One of the most annoying parts of the
sewers is a dark part. Man does not see a thing. We have no idea where we are going. Sometimes we shoot one just to have a little light as the pistol glows, also the laser can show us how far is the wall as it flies. In addition, we need to move vertically, with the jetpack. Man flies, it seems you might find your way slowly from the dark maze, then suddenly a wall gun or some of those Xizor soldiers shoot us, and we can start start the whole wandering again. These miserable pair of soldier wait us at the top of many aviation vertical uphill sections.
mentioned they are guarding important places, but here not only ammo, but also important areas or mission items are to be understood. For example, there is the key that is in a room at the end of a section. This again weird a little bit, because why is there a key that can be used to get in the palace, and this is only guarded by a single man. Here Xizor could have been sent more guards, plus a forcefield in front of the room, with wallguns and battle droids, but it's amazingly just a single warrior.
Take a look at my Custom Xizor soldier figure!
Custom Xizor soldier figure front
Custom Xizor soldier figure back
Custom Xizor soldier figure
Custom Xizor soldier
figure with removed helmet
Thanks for your attention, visit CustomStarWars frequently!
written by: Norbert
Rostas 2018. 02. 16 the figure was made years before