Developer: Pandemic Studios
Publisher: Lucasarts
Team based first
person shooter + Jedi + space battle
Date: 2005
This game was inspired by the huge
success of Battlefront 1, it had to push the advantage of the
previously well-tried style of that game system, but still
renewed. This is how the second team based FPS (First Person
Shooter) Lucasarts game was born. The goal of this game is as
easy as in the first part - taking out all enemy from the
opposite team, or taking over all Command Posts, but there are
some new game modes in the new BF2, which don't let the game be
boring. The second episode of the game stand its ground even
without the first part, as it has its new planets, this time
Jedi hero is controlled by the human player, and there are
space battles, which made the whole story unique, varied, and
interesting!
The graphics
is similar that
Battlefront 1's graphical environments. To tell to truth, it
has not became much nicer, no big graphical developments seem
to happened, but don't even try to install the game to the PC
you had played BF1 before! This program needs a better PC. You
were just OK for the installing requirements with a PIII 1G
processor, but that won't be enough for this game, it will
need a faster processor, more RAM, and a better graphic card.
Despite of that the software seems to be not optimalized
perfectly, because the lava is sometimes like an ice-floe, and
between 2 pieces you can notice a sharp contour. These kinda "mistakes"
are rare, basically the graphics are awesome, but that much
stronger PC is not really needed. The liquid-like textures are
almost the same, only their flow-speed, and dynamics are
different. You only need to cover its "grid" with an other
color, the texture area called "Kamino ocean" is covered with
a blue, the "Mustafar lava" is covered with a mixture of
red-yellow-black. The big water surfaces are always special,
but that was really cool in BF1, well, the lava ocean is just
the same beautiful texture, just black-red-yellow. The same
VGA card wouldn't make a difference displaying the old
snowflakes of Hoth, or this part's falling ashes at Mygeeto.
They only should had to optimalize THIS program for THOSE
older PCs, and it would work on all fans' PC, I hope many of
us/you can even so play and enjoy this. The PC does not care
about the planet surfaces to display, but we fans do care, so
let's see those planets!
The planets
are very nice, quite
the same quality like BF1 has, but there are several new ones.
We could not wander on the surface of EPIII planets, we can do
it in this game. We can play again the well-known scenes of
the classical trilogy, like Tatooine, Endor, Hoth, Yavin, and
prequel trilogy's Naboo, Geonosis, Kashyyyk, Kamino. They are
all known from BF1, too, but many of these were renewed, or
changed a bit. There are some other scenes that were not
playable in the first game, we can have the opportunity to
learn Jabba's palace, but beware of his gamorrean guards! You
can take a look of the interior of Leia's ship called Tantive
IV, and we'll have some real hot new scenes from EPIII like
Coruscant, Polis Massa, Felucia, Mustafar, Mygeeto, Utapau.
The music
is traditionally
composed by John Williams. There are 3 main part of his music:
the old trilogy's, the first two prequel films', and the
episode III's. EPIII music is a perfect mixture of the old and
the new sounds, Lucas wanted to make connection not only
between the films, (EPII-EPIV) but also between the music. So
we can hear first time in THIS game the famous theme of the
Gigantic Duel (Anakin-Kenobi), that is the elevating track #9
from the album. But you can listen to the typical "Grievous
music", and the sad "Anakin music" , too. Star Wars games were
always famous for their feeling, they represent perfectly the
spirit of Starwars, and play back the original sounds superb. When
you encounter an exciting situation, the game plays quick
music, which causes and mirrors the excitement. Let's say that
is an elemental thing. But that
seems a pretty good new idea
that the program gives different music on different battle
events, that represent the situation. For example when you
will be about the loose a battle, you'll hear Anakin's sad,
heartbreaking theme, which foreshadows his failure, and now
yours too. When victory is near, you'll hear some triumphant
music, like when Leia handled the medallions. In the cantina
of Tatooine you'll listen to the original cantina sounds of
the film!
The sounds
all original, or very
similar, validated by Lucas. The shots, the steps of the AT-RT
walker, the shield and laserbolt of a destroyer droid, healing
of Vader, Grievous' suffocating speech, Yoda's inversed speech,
the clone microphones, Tusken cry, and wookie growl, all are
great, authentic to the film.
Battlefront2 civilizations
You can choose from let's say "4 and a
half" civilizations: Empire, Rebel Alliance, Republic (clones),
and CIS (droids) - these 4 were playable in the first episode,
too. But all of them have some new squad members, or a same
member that was earlier but who has some different task, or a
new outfit, and therefore quite a new. So these 4 old
civilizations were virtually supplemented with a fifth, the
playable heroes. This is unique for this game. You get a
completely new game controlling a Jedi, or an other main
character! You gotta move differently, you will need a new
fighting strategy, and if you played the game through, you'll
get a guaranteed new game experience, if you'll start it over
with a Jedi. The Jedi bonus is
expensive, but an expert will
make use of it. First of all, the Jedi is extremely fast, and
you can rush to the first unoccupied command post, and by the
time the others arrive, it will be probably yours! And
the second advantage of a Jedi is his Force ability, and some
Forces are really cool! You can make a killing spree throwing
a saber to a bunch of bad guys, or use your lightning if you
wish, but Force push is also pretty cool. And for the third,
with a Jedi you'll gain your always depleting life(energy)
back just by sabering enemies, or with a non-jedi character (Boba
Fett, Han Solo, Leia etc) just by shooting down your foe. It
is highly effective - your life streak is pictured with a blue
lightsaber beam, coming out from master Kenobi's hilt. But it
is important to know, that Jedi cannot be healed by an FX-7
medical droid, so it is not a good idea to take cover with
your Jedi if he/she does not kill
opponents, he/she slowly
loose all life energy, the blue ray goes back Kenobi's hilt,
the Jedi kneels down, and becomes one with the Force. But if
you fight, and kill dozens, it is still easy to die, just take
a look at this illustration, Ki-Adi Mundi destroyed many
droids, he cut seven in the last few seconds, but someone shot
him, you won't even notice sometimes, and your Jedi is dead!
It seems to be his destiny, poor Ki-Adi always gets a shot
into his back, just like in the movie...
A new, and a magnificent idea - your Jedi
says a farewell sentence as kneeling down, with a voice, which
is very authentic of the film, and which is very typical of him.
Great job again! So you'll be able to listen to Kenobi's
typical "although I'm leaving, the Force will be with you,
always". Master Yoda says the Dagobah line "tired I am, rest I
must". Anakin is arrogant again, tells he has got something
more important to do, and wanna leave. The Sith are also
sensational,
the Emperor will threat the enemy, they haven't
seen him for the last time, Maul claims he has done everything,
that his master ordered. Listen them all, there are plenty of
comments during fight, too. Luke smiling, and says "these guys
(the stormtroopers) are easy" after a successful combo, while
Leia simply call them Nerf herders, or the usual "bucketheads".
Leia has a tremendous, superb pistol which can kill several
guys with a single shot, try to strafe while many stormies
queues in front of you, and kill them all.
The Jedi are able to block frontal shots
with their saber. But their are vulnerable from the back, and
from the sides! Try to always face your foe, or get behind
them, but never stay in a middle of a fight, or you'll end up
like Aayla, or Ki-Adi. Jedi heroes (directed by the AI) were
quite impossible to kill in BF1, well, this time they are just
like an average man. A shot in the head, and there comes the
farewell sentence! So take care of your hero, hide, jump,
sprint, and don't take an unnecessary risk, or they'll have
you kneeled quickly, the Jedi is also a human being, if he
cannot block a shot, he might die!
Block the shots! Activate "block" with
the button "F" and watch your Jedi lifting his saber, and
protecting himself with it. But be careful, just look at your
"Forcemeter" decreasing very fast! It means your Force power
can be also depleted!
When depleted, your Jedi's hand falls
down, he feels weak, and becomes very vulnerable, and cannot
even sprint away, as his stamina has gone, nor can Force jump
into the clouds, so he will be very possibly killed soon. So
to prevent this, release button "F" sometimes, and let your
Jedi relax a bit. He'll recover pretty soon. You gotta learn
how to play with a Jedi, it is not so difficult in medium, but
the hardest will be quite a challenge, a great experience,
totally new game style, first you will be always killed, but
as you became smarter you'll learn it, will enjoy it, and play
the whole campaign with a single Jedi without loosing him or
her!
Single player: What is new in the
single player mode are the new soldiers (imperial officer,
bothan spy, etc.), a few new bonuses, and the new story.
New bonuses:
Auto turret: (Every own command
post has an automatic defensive turret) It makes our CP more
difficult to overtake by the enemy. Favorite bonus of those,
who like to take enemy command posts, as they deploy an auto
turret on every occupied CP, letting those CP-s harder to take
back, as the ex-owner is going to face an auto turret, when
they wanna take it back. Badly organized teams let their CP-s
unprotected, those are easy prey. Many think that is enough to
buy an auto turret, which will alone protect the base, and they
can run away to enemy territory. But that is false.
Extra supplies: (Your trooper
spawns with more ammo, and grenade. Const., it does not make a
sense, if he will be shot BEFORE he can shoot away his extra
ammo). Those guys like it, who play with an elite unit. More
grenades, more mines make the unit more effective. More
possibility to shot, more injured, more dead! Rush the enemy
weakest point!
Battlefront
2 Story:
We haven't got a too big story in the
first part. In this second chapter war got a
deeper meaning, a
real value, because the shoot'em up has an aim this time, and
it is easier to become one with your role. The campaign tells
the story of Legion 501st. It covers the period of the blue
clones from the origins, till they will be transformed
imperial stormtroopers.
That means ALL painful stages of that
transformation! First you'll help your Jedi generals in noble
tasks, like protecting innocents on several planets, sometimes
you will even get the chance to direct the general him/herself.
That helps to understand, how much weight was on their
shoulders, and how much did they had to trust their clones
behind, who followed them as a shadow. They focused forward,
concentrated on the enemy, and believed that their clones will
follow truly. You will see interesting cut scenes between two
campaigns showing the battles, which were made by the game's
own engine. During that time you'll hear the voice of Jango
Fett, (Tamueira Morrison), it will tell that the clones knew
they has to attack their generals one day. It was
programmed
into their mind as a primary order, while they were floating
in the cloning vat. It is awful to hear what they felt when
they looked into their leader's eyes. They felt remorse,
hearing Aayla Secura's kind words, when the Jedi lady told
them she loved them all, they were important for her, and she
handled them as a friend and a brother-in-arms. Commander Bly
and his men also loved Aayla, but they got order 66 at Felucia,
they had to kill her, they obeyed the order, but if a clone
has a soul, it died at the "bubbleflowery" fertile world of
Felucia.
The same happened everywhere. The sad
things go on, you'll have to lead 501st into the Jedi temple
to kill padawans. After Anakin took care of the younglings,
joins us, takes the lead, we control him to taste how is it to
kill the remnant of the Jedi. (I had an opportunity to try one
of my friends' 501st blue helmet, then he gave me Commander
Appo's blue shoulder armor, gave me a blaster, to take a real "insider"
view about the 501st feeling. You can see those photos,
however I did not wore his body armor, it was still tremendous!)
It is interesting to know the story of "Five-oh-first"
from the game! We'll take care of the CIS "allies", we'll
travel back to Kamino for a fictive event, after that the
squad will be transformed to the fist of Vader, kind of
pre-stormtroopers. We continue chasing the living Jedi, we'll
teach a lesson for the new queen of Naboo, who helps the
Rebellion, and many other interesting adventures to come, till
you gotta find and capture Leia Organa on the board of Tantive
IV, and with that you connected the game to the events of EP.
IV, which will be continued in the film.
Galactic Conquest
The galaxy is mostly
controlled by the AI, it will has about 10 planets, you'll control some 3. Your aim
to change this ASAP, and finally conquer ALL planets. You'll
get a minimal amount for that in the first round (1000
credit). You can do the followings:
Buy a new unit
You can buy a new unit on the screen
"UNIT". You'll only have the basic trooper to use for ground
attacks, and a simple pilot for space battles, but no snipers,
no engineers, no elite units are available, you have to buy
them first! Controlling the droids it is not a big deal, wait
till you'll have enough money for a destroyer droid, buy it,
and you have won the game even when playing the hardest. The
enemy clones cannot do anything against droidekas, they throw
every detonator towards it, but the half of it comes back from
its shield, and detonates THEM, so they will die 10 for a
single destroyer droid. Easy pie for CIS. But you gotta decide
whether to pay for a new unit, when controlling an other
civilization, too. So if you have been playing as a sniper for
years, buy the sniper soldier so you can play what you know
the best. Everybody buy that soldier type, which he/she needs
the most, and use it against the enemy!
Buying bonus
Second alternative for spending your
initial money is to buy bonus(es). Cheap, and pretty helpful
could be the auto turret bonus which was mentioned above, and
the secondary reinforcements. Turrets are good, if you have
several CPs, which ALL have an auto turret. If you loose an
own CP, but later you take it back, a turret will be deployed
on it AGAIN, which is an extra "man" per base, even multiple
times! Secondary reinforcements gives you a reinforcement (who
would have thought...), some 20-25 men, which could make a great
use at tight situations, it can decide the endgame of a battle.
Use your bonuses! You can even buy 3 from
these mentioned bonuses from your 1000 credit! Why three?
Because you can store up to three bonuses at the same time.
Always gather more, then is needed at the moment, because the
AI also makes its move in every round, so you may need 2
bonuses in a round. One for your turn, one for its. You can
store 2 or even 3 from the same kind of bonus. An expensive,
but a very useful bonus is the sabotage, and the Jedi hero
bonus. Sabotage will wreck all enemy vehicles, Jedi hero will
let you to be a Jedi, or a non Jedi hero (for example the
Fetts, Solo, Chewie, Leia, or the non-jedi, but lightsaber
wielder Grievous) these all are very special, and effective
characters, too.
Buy a second fleet
An other solution for spending your money
is to buy a second fleet. However a 2nd fleet consumes all of
your initial 1000 credits, it would worth its money! Because
the program likes to place your first fleet to the "end of the
world", that would force you to slowly walk step-by-step in
every round while you reach the location of the first hostile
planet. And that is what you would not want to do, because
playing a hardest mode you gotta act quickly, and you need to
sweep the enemy out from some of its worlds, ASAP. Why?
Because the program gives you your "tribute, or victory money"
after each of your occupied planets! So if you have 3 planets,
your money let's say multiplied with 3, while the AI, who lost
the battle still has 10 planets, and even gets a lot more
money. Just watch the pop-up menu after battles, and check how
much more does the AI gets after even lost battles, so
temporization will be only good for the AI. That is why a 2nd
fleet is needed! Deploy it near to the AI territory, best
solution to place it where many enemy planets are in a row,
then rush them immediately!
Check out the illustration! See where is
the mouse cursor? The AI placed my 1st fleet there. It is 2
steps, till I reach the nearest hostile planet, and some even
more to get to the next one, oh no! So I ordered a 2nd fleet
above Geonosis, you can see it on the right, the contour shows
where I will deploy my new fleet. It will worth its costs,
just look at the concentration of those red planets! There are
3-4 in a small area, every step is a new battle, which means
us a lot of money really quick, and the enemy will loose their
sources! Therefore they won't be able to buy units so quickly,
and won't cheat so much. However AI will still cheat like
crazy! It will redeploy its destroyed fleets without restraint,
what you got to buy each time for a hard money, 1000 credit
each! The AI just simply spawn them back, even without a dime
in its "pocket"! So you can't deplete its sources, and you
cannot force it to give up. But you can weaken it a bit, and
slower it!
There is an other advantage of a second
fleet! Those gamers, who prefer flying around, and better
pilots then soldiers, or were trained on a simulator or Xwing
vs. Tie fighter - they can get a nice money simply defending
own planet with a fleet above it. They can wait for the enemy
to come, and stop them in the space. They cannot land a
planet, if a defensive fleet is guarding it, so the enemy has
to fight their forces through the fleet first, to reach the
surface. And that is not so easy for them, a great space fight
specialist or let say "Sky-walker" is not so easy even for the
cheater AI. But keep in mind, you cannot win the war just with
space battles, you gotta land their planets, and sweep out
enemy from their planets, so a 2nd fleet only helps you for a
quick, successful beginning, and to launch your ground attack.
Space Battles
And here we are, we reached the probably
most interesting, and the newest element of the game, the
space battles. In Conquer mode you'll face (sooner or later)
the enemy fleet.
You will see the followings. As before ground
attack, you will have to choose bonuses first. Remember, buy
more bonuses! It is possible that you will have to direct 2
space battles in a round! If you attack a fleet, and win the
battle, it will be destroyed. But the AI often redeploy its
new fleet above a neighbor planet where the space battle
happened, and attack back immediately in its turn! So buy the
sabotage bonus before space battles, even 2, preparing the
counter attack! This bonus will wreck all enemy fighters
taking off from the hangar, they will smoke, they will hardly
exist, it it enough a shot to blast them. This bonus is ideal
if you wanna fly, chasing enemy fighters and shot them down.
But don't count too much on your team members, your fellow
pilots (directed by the AI) are very clumsy. They can hardly
shoot down these smoking spacecrafts, or with a minimal
targeting accuracy. If you wanna fly in to an enemy hangar,
buy a space marine on the UNIT screen, who is better equipped,
has a better rifle, and can detonate things with his rockets,
much better then the basic pilots. OK, if you are ready with
all of these, launch a space battle!
Spawning in a hangar look
around. There
are parking spacecrafts all over. You'll see fighters, they
are fast, but their shield is weak, and their damage are not
too strong. You'll need them, if you wanna dogfight other fast
fighters, or protect own ships. But do not risk your life in
them approaching enemy cruisers with turbo lasers on the top, if
those hit you, you'll be down. There are bombers in the
hangar. They are well shielded, and have a great firepower,
but they are very slow. They are ideal for
attacking those cruisers with the turbo lasers! Approach them
from below, they can't shot under the ship. Quickly raise from
under the cruiser with your bomber,
and drop 2-2 bombs onto
those turbo lasers! You'll have a little time while the crew
fix them inside, during that you can attack the main systems
of the cruiser. Bombard the bridge, the engines, and the life
support system, and Sensor Array, you'll get many points for
them! One more trick, you can destroy the escort ships! With
only 3-4 turrets on them, they are vulnerable, a few bomb
attacks is enough to them to explode, with the crew inside,
often 30-40 person!
Bombers give a great alternative, but
many pilots are racing for Anakin's fighter or for the
Trifighter, they almost fight for those, while these gorgeous
bombers are empty, despite you can
make a miracle with them! After you learned how to use them, you can get
even 100-150 points with them! Backtrack in the hangar for the
moment! Look at those transporters, for example the Republic
Gunship. These are very slow, hardly can protect themselves,
with minimal firepower (in this game) but they are a kind of
moving command posts! If you manage to get into an enemy
hangar with them, your troops can spawn in the enemy hangar!
But no use of them, they are clumsy. They are running up and
down, they don't stick together, and if you leave the Gunship
to command them, and other of those stupid members sit in the
cockpit, take off, and fly away... They sometimes just hit the
Gunship in the ceiling, or in a column in the hangar, and
destroy it! They are sooo stupid, and against the hardest
opponent, they are very weak.
So take the things in your hand! Gather
some men to cover you, and run into the inner rooms thru the
hangar! Search for the shield generator room, and blow up that
pulsing shield generator! Without their shield you let your
ships to start attacking the ship itself, and also your
gunners to open fire. After that go back to the middle room,
and visit all other rooms opening from it, to destroy the
engine generator, the life support systems, and whatever. But
beware of the sentry guns on the ceiling, they automatically
open fire if an enemy enters. Also the crew won't be too
friendly, you can understand them, they don't want you to blow
up their systems. Shoot everybody, and everything what is in
your way. Pick up clips from the floor, if you find a dead
body, also their bacta tanks, they won't need them any
further. Reload your gun all the time, and when you got a
second without an enemy closing, start throwing your
detonators, grenades, rockets, everything on the enemy
systems, that you wanna destroy. It is the parallel method of
destroying their systems, while your pilots do the same out in
space. You can do the same damage inside, but it is a bit more
difficult, but quicker! Those players, who like to play with
ground troops can also enjoy space battles with this method.
If you hate flying, like master Kenobi, just navigate in an
enemy hangar, land there, and fight the enemy crew there, or
get in their rooms, to destroy their main systems.
Plus they have an other possibility to
win a space battle, even not sitting in a
fighter, staying in
our cruiser. Just go back from your hangar to the gunner
station. You can see many empty chairs attached to a main
consol. Sit in one of them. You are a gunner now, manning a
turret on the top of our cruiser. Kind of imperial gunner
work, eh? You
can choose, there are 2 kinds of turrets. One fires
laserbeams, an other burst of fire. Once I managed to shoot
down all enemy fighters from this gunner station! I sat in a
chair, that was right faced to the exit of the enemy hangar.
If someone flew out, I shot him down, I have a sabotage bonus
on them, they were smoking, it was enough a single shot, or
two to kill everybody. One came out, fired, blew. Second came,
shot again, detonated. And that was it, I shot them all. Our
pilots were flying around puzzled, there were no enemy for
them... J
These are the two real advantages of BF2
(Jedis, space battle). Of course there are many more new
things in the game. For example Instant Action has some cool
new modes!
Instant Action
If you don't want to play the game in a
preordered sequence, or just wanna play your favorite, you
may want to choose this option. You can select your planets
you wanna play, and you can select the mode, the way you wanna
play them.
Capture the flag
Multigamers know this well. Two teams
fighting each other, they need to get a flag, and take it to a
selected place. Sometimes you have to take it into an enemy
base, which is crawling with enemy troops, so that is more
difficult, then taking the flag back to our base. Sometimes
you'll be awarded to be a Jedi, don't hesitate, press F1, grab
the flag, and oh we go, run like hell, use your Jedi sprint
ability, and rush into the enemy base. Do not stop to fight,
it worth more to gain as many points as you are able to get in
your Jedi's lifetime. However even with a Jedi, this mode is
quite boring, and we all know this for long.
Hunt
Hmm. Really cool! Some native
civilization fight the intruders. For example you can play the
Hoth cut scene from ESB, when wampas attacked Echo base.
Tremendous, great!
I could not
believe that I am running,
growling as a member of a wampaherd. Our aim was to get in the
base, and punch as many rebels as we can. We are VERY strong,
our energy reaches the sky. You can beat down rebels from their
feet, they will fly away, or somersault, really funny. But like an
Alien, first they need to reach the enemy, and that is not so
easy, the rebel troops firing far with their firearms, and
they have defensive turrets, so that is not a child play. You
can change the roles, and select a rebel, it will be very
terrific to see those wampas pouring out from the tunnel!
Protect your turrets, they are your main defence, and the
automatic tripods. Concentrate your fire on the nearest wampa,
it cannot reach you. Awesome felling, I advise to try this!
There are other hunts, too, on several planets! Try all! Enjoy
the Jawa-Tusken conflict on Tatooine, or the battle between
elite geonosians and clones on Geonosis, or defend Naboo with
Gungans against the droid army. It is not a bad idea to try
Endor's Ewok vs. Imperials! It is still the same shoot them
up, but interesting, and there are some play hours in this Hunt
mode, too.
XL
It is like the real battle of Geonosis!
Huge crowd, everybody shoot around you, all type of troopers
are present, this is the battle of the giants! You'd better
call for help, use command follow me, and act fast. You'll need
a strategy too, it is not enough to shoot like crazy, because
the AI is strong! While our troops are still very clumsy. If
you think you would loose, hide with your little squad.
Finally follow me really works, great! (F4) That was the
biggest problem in BF1, but the developer corrected this
mistake, and this time your men won't leave you and won't run
away if your team number goes under 20. They won't panic, they
stick with you, they warn you with shouts if an enemy will be
detected, and follow you everywhere as a shadow! That mistake
was completely corrected, great work! As Ali G would say
maximum respect!
J
Exciting endgame
If your men cover you, and stay with you
the endgame can be a real excitement! The AI is a big cheater
when playing Hardest mode in Single player, it will
slaughter your men within 2 minutes in the city Theed, on
Naboo. They have tanks, we don't, so it kill our troops
easily. Let me tell you a trick. Right after the start give a
follow me command, and collect 4 men into your squad. Run to
the round square of Theed. It has 3 bridges, but a very
isolated area.
No tanks can reach this square. The bridges are
easy to watch. Sweep the enemy out of this area, and take over
the command post on it. During the time you have it, no matter
how much the AI has, it cannot win. Your main priorities:
protect this CP, and your "follow me men". Do not go away,
stay there, heal yourselves with an FX-7, (there are 2 here)
and take extra ammo from the Gonk droid. Wait. By this time
you have no army, the AI killed everybody down there. Only
your 4 men, and you against the AI. Pretty soon they start
luring up the square thru the bridges, usually 2, 3, or 4 men
come in a squad. They wanna take your CP, or kill you. They
cannot succeed. Protect yourselves, you mean victory together.
The AI don't come with large squadron, there would be
difficult to fight back 10-12 enemy troopers in the same time.
But you will be able to kill 3-4 enemies, in the intervals
heal yourselves again, and take ammo. Then fight the next
squadron. You can do it! I have killed 80 enemy troops with my
4 men. They are disciplined, and stick with me, and help me to
defend our position. And meanwhile my men are developing, as
we kill the foe, they get experienced, they get elite rifles,
become faster, regenerate, so with this trick you win twice!
Upgrades
So your become more experienced during
the fights in Battlefront 2, like in role games, your XP
(experience point) is gathering. The program is monitoring
your career, it counts your kills and deaths, your headshots,
measures how much time you used a pistol, a grenade launcher,
or a sniper rifle. As you develop, you won't only get a
higher rank from green to veteran, but you'll get valuable
extra feats, too. You'll be able to regenerate yourself, won't
injure so much when hit, but you will get and extra damage,
you'll get endurance, become stronger, faster, etc. You will
get award pistol, award (sniper)rifle, or award grenade
launcher. This launcher is cool. You can control the rocket,
itself. I did not went out from Kashyyyk fortress, I stayed in
cover, and just shot a rocket into the sky. When in the air, I
controlled it to fly into a vehicle or a trooper with a
critical! If you think you will miss them, just fly an other
round, and come back again. Like a kamikaze pilot, really
cool! This is quite a new game style!
J
The engineers are important, too!
Develop them well! Hack enemy vehicles with them! Use your
fusion cutter on them while you reach 100% and get in the
vehicle! It will be yours from that! If you do this many time
during your career you'll be awarded with a self-regeneration
bonus for vehicles, which is really needed. You can fix your
vehicle from inside, and not only with an engineer, but with a
normal trooper, too.
It worth trying everything, you'll get
many upgrades, that will be constant from that time, for ALL
campaigns, forever! Of course you have to play with every type
of soldiers for this, but that helps the game to play it over
and over again, people need to upgrade everything to be a
really elite soldier during the career. Working on your
character you'll feel great, and a cool amusement to play all
classes. This feeling can be materialized, you can have these
battlepacks, which display all type of droid and clone units
from the game, I got from my US friend, thanks buddy, you can
all watch that on the lower shelf.
BF2 developed in many thing
comparing it
with BF1. The directions were changed when piloting a
spacecraft, what was "up", this time became "down", which is
very weird. Many will hit the fighter to the ground, while we
used to it. But the other new things were all better, and made
the game more excited, more interesting. There are plenty of
gaming hours in it! For a fan, it is binding. The Multiplayer
support mainly internet games, the Single Player will give us
joy!
Written and translated by: Norbert Rostas
2008.02.08.